Magic Leap Projects

 
 

Pokemon inspired Interactions

Captured directly on device, This project was built in Unreal Engine, after rigging, animating, and texturing the assets into it’s cel-shading look. Focusing on physical interactions, The action was being able to physically pick up a virtual object, and then physically interact with a digital character, and showing the digital character’s reaction.


Haunter Test

Captured directly on device. This project was build in Unity in my first attempt at working with Magic Leap’s hand gesture input. In this example, the pokemon will wander around until I am both close to it and gazing at it. From there, Haunter will turn to look at me and allow me to “wave”, and in response will wave back.


Star Wars Force Unleased Trailer Experience

Quick single day build to recreate the teaser trailer scene from The Force Unleased video game. Built in Unreal Engine and running on a Magic Leap device. A large model of a Star Destroyer is placed kilometers away from the origin point, and utilizing gesture based input, I could manipulate and pull the object closer to me.